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Easter Chick - Part 1
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Easter Chick
Part 1

Created by: Ladyoz

 

In this tutorial you will create an Easter chick and Egg from scratch.

The tutorial is in two parts: in Part1 we will create the Chick; and in Part 2 we will create the Egg and enhance the image; you will use layers, vectors, gradients, and textures.

If you wish to use the same font and sparkle tube as shown in this tutorial you may download it here.

You must install the tube by opening it in PSP7, then clicking File || Export || Picture Tube.  Name the file SparkleOz7.tub.

To use the font, simply open the font file on your desktop and minimize it.  While it remains open, it will be available for use in your PSP fonts list.

Note:  Neither the tube nor the font will be used in Part 1 of this tutorial.  Both are used in Part 2 only.

 

Beginning

Create a new image:

  • 400x400 pixels
  • transparent
  • 16 million colors

This image is large enough to give plenty of room to work -- we will reduce the size before finishing.

SAVE your file - name it chick.psp.

 

Colour Palette, Styles:

  • Make the foreground colour black.
  • Switch the background colour to OFF.

To make the background colour off, click the small black arrow and select the Null symbol (circle with line through.)

 

Ensure that the Ruler is visible across the top and down the left edge of the image.  To do so, click View || Rulers.

Use the Preset Shapes Tool:  Preset Shapes Tool

  • Select Ellipse
  • Antialias = Checked
  • Create as a Vector = Checked
  • Line Width = 1

Draw a vector circle, starting at coordinates 100,100.  The first figure (100) is for the top ruler, and the second figure (also 100) is for the left-hand ruler.  Drag the mouse down until you have reached 300 on the top ruler and 300 on the left ruler.  Release the mouse to complete your vector circle.

 



Node Editing


Click the Object Selector then right-click inside the image and choose Node Edit from the menu. 

Add 4 nodes to the top left section of the circle.  To do so, hold down the CONTROL key and place the cursor onto the circle.  The word ADD will appear on the cursor.  While still holding the CONTROL key, click on the circle to place a new node. 

You should have a total of 6 nodes in the upper left quadrant of the circle when you are finished. (Number the nodes from Top center to left middle, #1 - #6)

 

While still in Node Edit mode, move all of the nodes in the circle to make this basic chick shape. (The end and tail will be at the top and left of the shape with the body to the bottom and right.)

To do so, simply grab each node with the mouse cursor and drag them into position.  This shape will become the chick's body and tail.

Follow the sequence of images below to see how to move the nodes. 

 

Drag #2 Node Up and Out about a 1/4 inch.

 

Drag #3 Node out slightly.

 

Move #5 & #6 Nodes in and down a little.

 

Move the Bottom Node across and down.

 

Move the Right Node a little to the right.

Deselect:[control+Q] then [control+D]

 

Next, you will create the chick's head.

Add a new vector layer by clicking Layers || New Vector Layer

Select the Preshape Tools with no changes in values.

Draw a new vector circle -- starting at coordinates 250,200 (that's 250 on the top ruler, and 200 on the left ruler) and ending at coordinates 370,320.

 
 

SAVE YOUR WORK.

 
Turn Layer Off

Make Layer 1 invisible by clicking its glasses on the Layer Palette.  Place the cursor in one of the top layers.

Now, click Layers || Merge || Merge Visible

Rename the merged layer by right-clicking it in your Layer Palette and selecting Rename.  Call the merged layer "Chick base".

 

Use the Eraser tool to merge the head with the body  and set the Eraser specs as follows:

  •  Size = 7
  •  Shape = Round
  •  Hardness = 50
  •  Opacity = 100
  •  Step = 1
  •  Density = 100
  •  Build up = unchecked

Carefully erase part of both circles so that they become one outline. (You might zoom the image to better erase the lines.)

 

Set the background colour to orange (#EF8D19,

RGB 239,141,25) and switch your foreground colour OFF.

 

Add a new raster layer by clicking Layers || New Raster Layer.  Name this layer "Beak".  Drag the "Beak" layer down below the "Chick base" layer.

 




Click the Draw tool and draw a "V" using the following settings:

  • Type = Point to Point Line
  • Width = 1
  • Line Style = #1 Solid
  • Antialias = checked
  • Create as Vector = unchecked
  • Close path = unchecked

Place the cursor at a starting point below the head to draw the beak and click.  A node will appear. 

Then, place two more nodes in the same manner inside the head, Then Right-click the image and select Quit Node Editing.  The "V" will automatically become a triangle and will flood-fill with orange.

 
 

Save Your Work.

 

Make the background colour black.  Add a new raster layer and call it "Eye".  Use the Selection Tool, set to Ellipse, to draw a small circle for the bird's eye.

 

Flood Fill the eye with black using the following settings:

  • Blend mode = Normal
  • Match mode = None
  • Tolerance = N/A
  • Opacity = 100
  • Sample merged = unchecked
 


Make the background colour white.  Add a small white spot to eye using the Airbrush tool with the following settings:

  • Shape = Round
  • Size = 5
  • Hardness = 70
  • Opacity = 100
  • Density = 100
  • Deselect [control+d]
 

Add a new raster layer by clicking Layers || New Raster Layer.  Name this layer "Cheek".  Change the foreground colour back to black and switch the background colour OFF.

 


Click the Draw tool and set the following:

  • Type = Freehand Line
  • Width = 1
  • Line Style = #1 Solid
  • Antialias = checked
  • Create as vector = unchecked
  • Close path = unchecked

Draw a cheek line underneath the eye (a flatten V into the eye a bit).  Use the Eraser to remove a little from the eye on the "Eye" layer, so that the cheek looks a little puffy.

 


Use the Layer Palette to make all layers invisible except the "Eye" and "Cheek" layers.

Click Layers || Merge || Merge Visible to merge the "Eye" and "Cheek" layers, then click Layers || Duplicate to create a copy of this layer.

Rename the merged layer "Eye Base" and rename the copy layer "Eye"

You should now have the chick's eye on two separate layers, and the reason for this will become apparent as we progress.

Merge the "Chick Base" and "Eye Base" layers - call the merged layer "Body".

 
 

Save Your Work.


 

Add a new raster layer and call it "Wing".

 



Click the Draw tool and set the following:

  • Type = Freehand Line
  • Width = 1
  • Line Style = #1 Solid
  • Antialias = checked
  • Create as vector = unchecked
  • Close path = unchecked

Draw a wavy curved line for the wing, near the bottom left of the shape.

 

Make the "Wing" layer invisible using the Layer Palette.

 


Using the Layer Palette, select the "Body" layer.

Use the Magic Wand tool to select the chick's body by clicking anywhere inside the outline.  Now, click Selections || Modify || Feather and enter 3.

Do Not Deselect.  While still selected, add a new raster layer and call it "Fluff".

 

Do Not Deselect.

Make the foreground colour yellow  (#F5CE6F, RGB 245,206,111).

While still selected, Flood Fill the body with yellow - Flood settings should remain unchanged.

 

Do Not Deselect..

While still selected, click Effects || Texture Effects || Fur and apply the following settings:

  • Blur = 60
  • Density = 100
  • Length = 7
  • Transparency = 160
Deselect: Use [Control+D].  You can now delete the "Body" layer using the Layer Palette.
 

The feathering process applied while adding fur may have left a thin transparent outline around the eye.  To eliminate this, add a new raster layer and call it "Eye Backing".  Place it beneath the "Fluff" layer.  Use the Selection Tool to draw a circle large enough to surround the eye area, and then flood fill it with your yellow foreground colour.  Deselect using [Control+D].

 
 

Save Your Work.


 




Select the "Wing" layer using the Layer Palette.

Use the Magic Wand tool to select the wing shape by clicking within the image, then clicking on the wing line itself.

Click Selections || Modify || Expand and enter 2, then Click Selections || Modify || Feather and enter 3.

Do Not Deselect.

 

While still selected, add a new layer and call it "Wing Fluff".

Do Not Deselect.

While still selected, Flood Fill the wing line with the same yellow used for the body - Flood settings should remain unchanged.

 

Click Effects || Texture Effects || Fur and apply the following fur settings:

  • Blur = 20
  • Density = 100
  • Length = 10
  • Transparency = 160

Deselect using [Control+D].  You may now delete "Wing" layer using the Layer Palette.

 

Use the Layer Palette to select the "Wing Fluff" layer.  Add a Drop Shadow to it by clicking Effects || 3D Effects || Drop Shadow and entering the following settings:

  • Vertical Offset = 2
  • Horizontal Offset =  - 4 *
  • Opacity = 50
  • Blur = 10
  • Shadow Color = Black
* Note this is a negative figure, - 4.

Your wing should now look a little like a squiggle of pipe cleaner. The result at this point is a Yellow Chick with no legs.

 
 

This Ends PART 1 so SAVE YOUR WORK.
In Part 2 we will create an Easter Scene starting with this Chick.

PART 2