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ScareCrow
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ScareCrow
Created by:Teaser

ScareCrow
For this tutorial, we will be working with various tools and textures to create a Scarecrow scene.

Set Color Palette as follows:
Foreground style = Solid Color
Color: R = 179, G = 231, B = 255 (HTML code: #B3E7FF)
Background style = Solid color
Color: R = 181, G = 83, B = 36 (HTML code: #B55324)
Textures = Null
Lock = checked


Standard Toolbar - New (image) button
Create a new image:
Dimensions = 400 x 400 pixels
Resolution = 72 pixels/inch
Background color = Foreground color
Image type = 16.7 million colors (24bit)
Go to Effects || Texture Effects || Fine Leather.
Select the "Small Cracks" preset.
Special Tip

Tip: Place the cursor on the bottom right edge of the image window. Drag it out and down so the edges of the image can be seen.




Layer Palette - Create layer button

Making the Head

Go to Layers || New Raster Layer.
Name the new layer "Head".


Tool Palette - Selection tool
Activate the Selection tool and set as follows:
Selection type = Circle
Feather = 1
Antialias = checked


Status Bar - bottom left of view



Note

Using the status bar at the bottom left as a guide, hold down the left mouse button and draw an 80x80 circle. The coordinates to watch are located in the first set of parenthesis just after the "=" sign. You may not be able to lock exactly on 80x80. Most likely you'll either get 79x79 or 81x81 ... That's good enough!

Note: The location of the head on the background isn't important at this time. Final placement can be made at the end of the tutorial as final adjustments.

Tool Palette - Flood Fill tool Right-click and flood-fill

Activate the Flood-Fill tool and set as follows:
Blend mode = Normal
Match mode = None
Opacity = 100
Sample merged = unchecked

Right-click to flood-fill the selection with the background color.
Do not deselect!

Weave dialog

Go to Effects || Texture Effects || Weave. Set as follows:
Gap size = 2
Width = 2
Opacity = 100
Weave color = R=140, G=64, B=28 (HTML code: #8C401C)
Gap color = R=117, G=54, B=23 (HTML code: #753617)
Fill gaps = checked

Click on OK when finished to apply Weave.
Do not yet deselect!

Go to Layers || Duplicate.
Make sure the "Copy of Head" layer is activated.
Working with Cutout effect

Go to Effects || 3D Effects || Cutout. Set as follows:
Vertical Offset = 19
Horizontal Offset = -6 (minus 6)
Opacity = 70
Blur = 60
Shadow color = Black
Fill interior with color = unchecked

Click on OK to apply the effect.
Now deselect with Ctrl+D (Selections || Select None).

Layer Palette - Opacity Control

Layer Palette - Layer mode options (click on right-arrow beside 'normal'

Open the Layer palette if it isn't opened already.

Set the Blend Mode of the "Copy of head" layer to "Luminance".

Tip: To find this, click on the right-arrow beside 'Normal' in the layer options.

Slide the Opacity to 85.

Layer Palette - Layer visibility off Hide the "Background" layer.
Activate a layer that is not hidden.

Layer Palette - Layer visibility on
Go to Layers || Merge || Merge visible.
Unhide the "Background" layer.
Rename the merged layer to "Head".

Creating the hat

Set Color palette as follows:
Foreground style = Solid Color
Foreground color = Black
Background color = Black

Tip: If you right click on the Foreground and Background palette, a "Recent Color History" box will pop up. You'll be able to find the colors you've used faster.


Tool Palette - Preset Shapes tool
Activate the Preset Shapes tool and set as follows:
Shape = Ellipse
Retain style = unchecked
Antialias = checked
Create as vector = checked
Line width = 1
Line style = Default line
Node to use when rotating rim

Using the status bar as a guide, draw an ellipse of approx. 110x30.

Place the cursor over the rotate node and rotate the hat to give it a slant along the head.

Go to Layers || Convert to Raster.

Still using the Preset Shapes tool with same settings, hold the Shift key down and draw a circle of approx. 75x75.
Tool Palette - Vector Object Selection tool Click on the Vector Object Selection tool.
Choose "Node Edit" in the Tool Options palette.
Node to click on during node edit

Left-click on bottom node.

Right-click and choose Edit || Delete.

Right-click again. Choose "Quit Node Edit".






Tool Palette - Mover tool

Standard Toolbar - Save (image) button

Move the half circle into position on the hat rim and rotate it (using the rotate node like you did with the rim) to fit the angle of the rim.

Convert to Raster (Layers || Convert to Raster).

Activate the Mover tool.
Move the hat top off to the side for the next step.
Save your work in psp format.




Tool Palette - Zoom tool

Creating the Hat Band

Activate the Zoom tool and enlarge the half circle image. We're going to use the Freehand (Lasso) tool to draw a rectangle along the bottom edge to create a hat band.


Tool Palette - Freehand (lasso) tool
Activate the Freehand (Lasso) tool and set as follows:
Selection type = Point to Point
Feather = 0
Antialias = checked
View of where to draw Freehand (Lasso) tool "Point-to-point" the shape of the "hat band" along the bottom edge.


Tool Palette - Flood Fill tool








Tool Palette - Mover tool


Layer Palette - Layer visibility off



Layer Palette - Layer visibility on

Set Foreground color to yellow.

Activate the Floodfill tool and fill inside the selection.
Do not yet deselect.

Go to Effects || Texture Effects || Texture.
Choose the "Plastic Wrinkles" preset.
Deselect

Go to View || Normal Viewing (1:1).

Activate the Mover tool and position the cap back into place on the rim.

Hide the "Head" and the "Background" layer.
Activate another layer that is not hidden.
Merge visible layers (Layers || Merge || Merge visible) and rename the merged layer to "Hat".
Unhide all layers.
Position the head and hat in the upper middle area of the background.






Tool Palette - Preset Shapes tool

Making the Post

Change the Foreground and Background colors to White.

Activate the Preset Shapes tool.
Select Rectangle as the shape.
Leave the other settings unchanged.

Post example

Watching the status bar, draw a 16 pixel wide rectangle that starts about 1/2" from the top of the background and extends to the bottom of the image.

Convert to Raster (Layers || Convert to Raster).

Go to Effects || Texture Effects || Sculpture.
Choose the "Mahogany" preset from the preset list.

Go to Layers || Duplicate.

Go to Image || Rotate:
Direction = Right
Degrees = 90
All Layers = unchecked

Adjust the stakes so they are centered.

Layer Palette - Layer visibility off





Layer Palette - Layer visibility on

Hide Head, Hat and Background layer.

Activate an unhidden layer and go to Layers || Merge || Merge visible.

Rename the merged layer to "Post".
Unhide all layers.
Drag the "Post" layer down so that it rests on top of the "Background" layer.
Save your work!




Layer Palette - Create layer button

Clothing for the Scarecrow

Activate the top layer.
Create a new layer and name it "Shirt".
Color palette unchanged.

Tool Palette - Freehand (lasso) tool

Making Shirt

Tool Palette - Flood Fill tool

Select the Freehand (Lasso) tool.
Settings unchanged.

Draw a shirt outline for the scarecrow in the same manner the hat band was created.

The idea is to trace a basic clothing outline. It can be any shape you'd like: Long or short sleeve, tank top. You can make your scarecrow a girl! Whatever you'd like it to wear. When finished right-click to set.

Floodfill the selection with white.
Deselect.
Save your work!

After you fill in your clothing outline, you may have a gap or hole at the neck area. To fill that in, we are going to draw a simple triangle and use the same Weave and Cutout techniques as for the head.



Tool Palette - Preset Shapes tool





Creating the Neck






Layer Palette - Layer visibility off




Layer Palette - Layer visibility on


Tool Palette - Mover tool

Set the Foreground and Background colors to: Red = 181, Green = 83, Blue = 36 (HTML code: #B55324).

Activate the Preset Shapes tool and choose Triangle for the shape.
Leave the other settings unchanged.

Draw a triangle large enough to fill in the gap.

Convert to Raster.
Rename the new Layer to "Triangle".

Go to Effects || Texture Effects || Weave.
Settings unchanged.

Duplicate the "Triangle" layer.

Go to Effects || 3D Effects || Cutout.
Settings unchanged.

Change the blend mode of the "Copy of Triangle" layer to "Luminance". Slide the Opacity to 85.

Hide all layers except the "Triangle" and "Copy of Triangle" layers.

Merge visible layers (Layers || Merge || Merge visible).

Unhide all layers.

Rename the merged layer to "Neck".
Drag the "Neck" layer down to rest on top of the "Post" layer. Use Mover tool to position if needed.

Placing a Drop Shadow on the Head for Depth

Activate the "Head" layer.

Go to Effects || 3D Effects || Drop Shadow. Set as follows:
Vertical Offset = 1
Horizontal Offset = 0
Opacity = 75
Blur = 7.5
Color = black

After applying Dross texture effect

The Clothing, Continued

Activate the "Shirt" layer.

Go to Effects || Texture Effects || Texture. Set as follows:
Preset = Dross
Color = Red=54, Green=54, Blue=27 (HTML code: #36361B)

Leave all other settings for "Dross" unchanged.

Layer Palette - Create layer button Tool Palette - Flood Fill tool

Creating Pants

Change the Foreground color to Black.

Create a new layer and name it "Pants".

With the Freehand (Lasso) tool (settings unchanged) "freehand" in the pants.

Floodfill with black.

Deselect.

Drag the "Pants" layer down to rest above "Post" layer.




Layer Palette - Create layer button





Tool Palette - Paint Brush tool








Layer Palette - Create layer button


Tool Palette - Freehand (lasso) tool



Tool Palette - Flood Fill tool



Layer Palette - Create layer button




Tool Palette - Preset Shapes tool









Tool Palette - Mover tool

Tool Palette - Preset Shapes tool




Tool Palette - Mover tool


Tool Palette - Paint Brush tool



Finishing touches


Standard Toolbar - Save (image) button

Finishing Touches

Activate the top layer.
Create a new raster layer. Name it "Buttons".

Foreground color = R=243, G=243, B=37 (HTML code: #F3F325)
Background color = R=102, G=102, B=49 (HTML code: #666631)

Click on the Paint Brush tool. Set as follows:
Shape = Round
Size = 5
Hardness = 50
Opacity = 100
Step = 1
Density = 100

Paint buttons down the front of the shirt.

Create a new layer, name it "Collar".

Activate the Freehand (Lasso) tool.
Freehand a collar along the neck.
Right-click to set.

Activate the Floodfill tool.
Right-click into the selection to flood-fill it with the background color.
Deselect.

Create a new layer. Name it "Face".

Set Foreground and Background color = Black.

Activate the Preset Shapes tool. Set as follows:
Retain Style = unchecked
Antialias = checked
Create as vector = checked

Select the triangle to make the first eye.
Convert to Raster.

Go to Layers || Duplicate to make the 2nd eye.
It will place the 2nd eye right on top of the first eye.

Use the Mover tool to position it to the other side of the face.

Activate the Preset Shapes tool again.

Make a smaller triangle for the nose.
Convert to Raster.

Use the Mover tool to position.

Activate the Paint Brush tool. Settings as follows:
Shape = Round
Size = 1
Hardness = 50
Opacity = 100
Step = 1
Density = 100
Build up = unchecked

Freehand a line for the mouth. Add a few stitches if desired.

Position all the components to the desired location.
Save your work in psp format.
Merge all layers [Layers || Merge || Merge All (Flatten)].
If needed crop around the scarecrow and save as a .jpg or as a .gif file using File || Export || JPG Optimizer (compression around 5-40) or File || Export || GIF Optimizer.
This step does two things: It allows you to save your PSP work image and then save a smaller file size for use on a web page.

ALL DONE!! I look forward to seeing what you created and I hope you enjoyed this tutorial ... :)