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Using the Paint Brush: Painting a Teddy Bear
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Using the Paint Brush: Painting a Teddy Bear
Created by: Zonia

 
In this lesson we are going to make a teddy bear using the Paint Brush and the PSP 8 new brush settings. Don't worry if you can't draw (neither can I). I will give you the exact x/y coordinates to click at. Other features used include the Inner Bevel effect, Rotating, Deforming, and Soften.
 
Download File Download File
The download file on the left contains the brushes that you need to do this tutorial. Please read the "/tutorial/html/tut8eff/important.txt" file included to see where you need to put the files!
 

New Image
Create a new image: Go to File || New (Ctrl+N):
– Width = 400 pixels
– Height = 400 pixels
– Resolution = 72.00 pixels/inch
– Background = Raster Background
– Color Depth = 16 Million Colors (24 Bit)
– Transparent = checked
 
Materials Palette - Materials Box  Materials Solid Color Option

– Foreground Material = Color: #A18657
– Background Material = Color: #6E5126

Or, choose another light and dark color you want for your teddy bear.

 

Paint Brush Tool

There are new tool options for the Paint Brush tool. For example, you can change the thickness and rotation now. I suggest you select the default brush and just play around with the different settings in the Tool Options palette so you can see for yourself what they do.

As an example, if you change the 'Thickness' to 80 you will see your brush is now an oval shape. You can use the 'Rotation' setting to rotate the oval. Changing the settings and painting is the best way to learn what they do.

 

Besides the new settings and the new brushes, PSP 8 has a Brush Variance palette. Access the palette by going to View || Palettes || Brush Variance (F11).

There is a topic in the help file that tells what the different items in the palette are for. The easiest way to view this topic is turn on the palette (F11). Then, go to Help || Context Help (Shift+F1) and your cursor will turn into a question mark.

Now click on the Brush Variance palette and the help file will open with the "Using the Brush Variance Palette" topic displayed on the right. Try to find time to read the topic as you will learn a lot.

 
Special Tip Try using the context help on other things. It is much easier to use context help than search through the help file.
 

Paint Brush Tool

Click on Paint Brush tool. Select the 'tbear_zjh' brush tip from the Brush Tips drop-down list. Change the Size to 100. Position your mouse at (x:200 y:80) and click once. We are going to be using two brushes, the first one is for the fuzzy look and the other one is for the fur look.

To help myself "stay in the lines" I am going to select what I painted: Go to
– Selections || Select All (Ctrl+A),
– Selections || Float (Ctrl+F), and
– Selections || Defloat (Ctrl+Shift+F).

Personally I use the hot keys. I use this method every time I want to select all the objects in a layer.

Select the "Animal Fur 2" preset from the Presets drop-down list and change the size to 11. Paint inside the selection. In fact paint a little outside of the selection to make sure you get the "fuzzy" parts. Just hold down the left mouse button and move the pointer around until the entire area is filled.

 

While the area is still selected go to Effects || 3D Effects || Inner Bevel:
– Bevel = bevel 2
– Width = 20
– Smoothness = 2
– Depth = 2
– Ambience = 8
– Shininess = 0
– Color = White
– Angle = 315
– Intensity = 40
– Elevation = 36

Click on OK and deselect (Selections || Select None or Ctrl+D).

We will be using the same Inner Bevel settings throughout this lesson so when I say "Inner Bevel" do the above. Rename this layer 'Head'.

 
Paint Brush Tool  Preset: Reset to Default Option     New Raster Layer


First, click on 'Presets' and then on the Default button to reset the values. Then switch back to the 'tbear_zjh' brush tip, Size = 125. Add a new layer and name it 'Body'. Drag the layer below the head layer in your Layer palette.

Position your mouse at (x:200 y:180) and click once.
Position your mouse at (x:200 y:210) and click once.
Position your mouse at (x:200 y:230) and click once.

You can just hold down your left mouse button and drag to (x:200 y:230) if you want, but I have a hard time drawing a straight line so I did the individual clicks.

Now do the following:
– Selections || Select All (Ctrl+A),
– Selections || Float (Ctrl+F),
– Selections || Defloat (Ctrl+Shift+F).

Select the 'Animal Fur 2' preset and change the Size to 11. Paint this selection just like you did the head. Then go to Effects || 3D Effects || Inner Bevel (same settings, just click on OK) and last to Selections || Select None (Ctrl+D).

 
New Raster Layer   Paint Brush Tool  Preset: Reset to Default Option   Layer Visibility Off   Layer Visibility On


Create a new layer (Layer || New Raster Layer) and name it 'Arm'. Go to Layers || Arrange || Send to Bottom.

Again for the Paint Brush, in Presets set to Default. Select the 'tbear_zjh' brush tip and change the Size to 50. This time we are going to paint a "straight line" using a different method:

Position your pointer at (x:235 y:150) and click once. Move your pointer to (x:310 y:150), hold down the Shift key and then click once. Release the Shift key and click one more time. Pretty neat huh?

Hide the 'Body' layer and do the following:
– Selections || Select All (Ctrl+A),
– Selections || Float (Ctrl+F),
– Selections || Defloat (Ctrl+Shift+F).

Select the 'Animal Fur 2' preset and change the Size to 11. Paint this selection just like you did the head. Then go to Effects || 3D Effects || Inner Bevel (same settings, just click on OK) and last to Selections || Select None (Ctrl+D). Unhide your 'Body' layer.

 
Duplicate Layer



Right-click on the 'Arm' layer in your Layer palette and choose Layers || Duplicate from the pop-up menu two times. Name one layer 'Arm 2' and the other layer 'Leg'.

Click on the 'Arm 2' layer and go to Image || Mirror (Ctrl+M).

Click on the 'Leg' layer and go to Image || Rotate || Free Rotate (Ctrl+R):
– Direction = Right
– Degrees = 90
– All layers = unchecked
– Rotate single layer around canvas center = checked

Since legs are bigger than arms let's resize just the leg: Go to Image || Resize:
– Width = 110 Percent
– Resample using = Smart Size
– Lock aspect ratio = checked
– Resize all layers = unchecked

Click on OK. Go to Layers || Duplicate, then to Image || Mirror (Ctrl+M), and name the duplicate layer 'Leg 2'.

 
Deform Tool     

This teddy bear is looking pretty funny, I know. I did that on purpose so we can play with the Deform tool. I used the Move and Rotate nodes to position the arms and legs.

Using the Deform tool, position the arms and legs and pose your teddy bear. If you want use the nodes (boxes) to resize the arms and legs if you want. Unlike PSP 7, in PSP 8 you do not have to apply the deform as it is auto applied. Just click on another tool to turn the Deform tool off.

I often switch between the Deform tool and the Pan tool so I can see what my image is looking like without the bounding box blocking my view.

The little boxes around the outside of the bounding box are for resizing. Just click on one of them and, holding down the left mouse button, drag to the size you want. This works like the Object Selection tool when you have a vector layer.

Note: If you use the resizing boxes you can hold down the Ctrl key for symmetric or the Shift for asymmetric resize. Then left-click and drag to change the perspective. You can also right-click and drag the corner nodes to resize proportionately. Here's what I came up with.

 
New Raster Layer   Paint Brush Tool  Preset: Reset to Default Option   Layer Visibility Off

Click on the 'Body' layer in the Layer palette and go to Layer || New Raster Layer or click on the New Raster Layer button in the Layer palette. Name this layer 'Ear'.

In the Tool Options palette for the Paint Brush, first click on the Default button in the Presets drop-down list. Then, select the 'tbear_zjh' Brush Tip, brush Size = 50.

Click once at (x:160 y:45).

Hide the 'Head' layer so you can see the entire ear. Then go to:
– Selections || Select All (Ctrl+A),
– Selections || Float (Ctrl+F),
– Selections || Defloat (Ctrl+Shift+F).

Select the 'Animal Fur 2' preset and change the Size to 8. Paint this selection.

Go to Effects || 3D Effects || Inner Bevel (same settings as before, just click on OK), then to Selections || Select None (Ctrl+D).

 
New Raster Layer   Paint Brush Tool  Preset: Reset to Default Option

Materials Palette - Active Colors   Layer Visibility Off   Duplicate Layer   Layer Visibility On

Go to Layers || New Raster Layer, name it 'i-Ear'.

In your Tool Options palette for the Paint Brush, first click on the Default button and then select the 'tbear_zjh' Brush Tip with Size = 32.

Swap the Foreground and Background colors, then change the Foreground color to #BDAA8B.

Click once at (x:160 y:45).

Now go to:
– Selections || Select All (Ctrl+A),
– Selections || Float (Ctrl+F),
– Selections || Defloat (Ctrl+Shift+F).

Select the 'Animal Fur 2' preset, change the Size to 8, and paint this selection.

Then go to Selections || Select None (Ctrl+D). Hide all the layers except for the 'Ear' and 'i-Ear' layers, then go to Layers || Merge || Merge Visible. Now go to Layers || Duplicate, then to Image || Mirror (Ctrl+M), and last to Layers || View || All.

 
New Raster Layer     Paint Brush Tool  Preset: Reset to Default Option

The steps for adding the face layer are optional. I just think it makes it look better and adds more depth. You can also switch back to the two original colors you had if you prefer the face to be the same color as the rest of the bear.

Select the 'Head' layer and add a new layer named 'Face'. Reset your Paint Brush to default, then select the 'tbear_zjh' Brush Tip with Size = 50. Click once at (x:200 y:100). Go to:
– Selections || Select All (Ctrl+A),
– Selections || Float (Ctrl+F),
– Selections || Defloat (Ctrl+Shift+F).

Select the 'Animal Fur 2' preset, change the Size to 8 and paint this selection. Then go to Effects || 3D Effects || Inner Bevel (same settings) and to Selections || Select None (Ctrl+D).

 
New Raster Layer     Materials Palette - Active Colors     Duplicate Layer

Click on the 'Head' layer and add a new layer named 'Eye' (Layers || New Raster Layer).

Select the '+Default' Brush Tip and change:
– Size = 24
– Hardness = 100
– Thickness = 80

Change your Foreground color to black. Click once at (x:183 y:70) and go to:
– Selections || Select All (Ctrl+A),
– Selections || Float (Ctrl+F),
– Selections || Defloat (Ctrl+Shift+F).

Then go to Effects || 3D Effects || Inner Bevel, but this time use the 'Round' preset. Go to Selections || Select None (Ctrl+D), then to Layers || Duplicate, and last to Image || Mirror (Ctrl+M).

 
New Raster Layer     Duplicate Layer

Click on the 'Face' layer in your Layer palette and add a new layer named 'Nose' (Layers || New Raster Layer).

Select the '+Default' Brush Tip agan and change the Size = 15 and the Hardness = 100. Click once at (x:200 y:90) and go to:
– Selections || Select All (Ctrl+A),
– Selections || Float (Ctrl+F),
– Selections || Defloat (Ctrl+Shift+F).

Go to Effects || 3D Effects || Inner Bevel using the 'Round' preset again. Deselect (Selections || Select None or Ctrl+D).

Click on the 'Face' layer in your Layer palette and add a new layer named 'Mouth'.

Select the 'Curl' Brush Tip with Size = 16 and Rotation = 90. Click three times at (x:194 y:105).

Go to Layers || Duplicate, then to Image || Mirror (Ctrl+M).

Now go to Layers || Merge || Merge Visible.

 
Soften Tool  Preset: Reset to Default Option

Click on the Soften tool. Use the default settings except change the Size to 10. Go around the face to blend it in with the head. Go around the light and dark color areas in the ears. Finally use the Soften tool on the places where the head, arms, and legs connect to the body.

That's it. Don't forget to save (File || Save) and/or tube your teddy bear (File || Export || Picture Tube).

I added a background to mine after I saved the tube by adding a new layer, sending it to bottom, and using the Flood Fill tool to fill it with a plaid pattern.

I hope you enjoyed this lesson. Isn't painting fun?