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Creating A Background Texture in PSP 6


This tutorial created by Carolyn Ross

Although I've used text to create a background watermark, you could also use a dingbat font or a line drawing to create many textures as in the examples above. By making a selection you can fill it with your own unique texture and have it readily available in several of the effects that Paint Shop Pro 6 offers.

Begin by creating a new image 200 x 200 pixels, 16 million colors, background transparent.

* For the most part, when you are creating an image to use as a texture design you will want to keep your design fairly small. Both the Sculpture and Texture filters allow you to enlarge or shrink the size of the design. The bucket tool however places the design at a fixed size. As this is text, you want it large enough that you can use the cutout filter and still see some area within the outlines of your text.

Using your text tool, pick out a font that you like to use and type your name with floating and antialias checked. If you choose a font which is very bold, you can use the emboss filter on it or the cut-out filter to change the look of your text. We will use the cutout filter for this example. You may deselect your text at any time.

Using the Image || Effects || Cutout filter, with "fill interior with color" checked, (interior color white), opacity of 100, blur of .8 and vertical and horizontal offsets 1.
Use the rotate tool and rotate your design left 45 degrees.
Double click your crop tool and check "select opaque area, current layer" and then click "crop".
Now save your selection in .bmp (format Windows, 8-bit) in the textures directory. (I called mine "single name.bmp" (but you can use any unique name). It is transparent in the interior sections and your background color will show through. Your image will now appear in the texture effects under Image || Effects || Textures. It will be listed at the very end of the drop down menu box.
Now when you use the fill tool, you can specify a paper texture and choose your image to fill your selections. You may have to close and open your Tool Options palette to have your new texture show up. It will appear in alphabetical order.
To save the image for use as a pattern for use with the sculpture tool, save as a .bmp into the patterns directory. (usually found under c:\program files\paint shop pro 6\patterns) This will now appear in the Sculpture effect under Image || Effects || Sculpture. It will appear at the end of the drop down box of pattern images.
Now to test your new texture. Open a new image 200 x 200, transparent. Using the fill tool pick linear gradient in any two colors you like. Select your image as the paper texture, 100 percent opacity and 22 percent tolerance.
To get an embossed type of effect. Create a new image and fill with your choice of fill (no texture). Go to Image || Effects || Texture. Choose your texture. Adjust the size with the slider under the example of your texture and watch your preview window to see when you like the effect. Adjust any of the other sliders till the picture is the way you want it.
To use the texture with the Sculpture tool you need to first fill your layer with color. Now, create a new layer and fill this one as well, the color won't matter. Go to Image || Effects || Sculpture and choose your texture. Pick a color for the layer. Play with the sliders, watching the preview to get your effect. Once you have done that you can further adjust the layer by using the layer palette Blend modes. I used the multiply blend effect on the graphic on the right.

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