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Home > Tutorials > Plugins & Filters >
EyeCandy 3.1 Inner & Outer Bevel Filters
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EyeCandy 3.1 Inner & Outer Bevel Filters
Created by: Fignations of Imaginment
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Inner Bevel
This filter creates a beveled edge inside the selected area. Edge choices include button, rounded, mesa, and flat (pull-down menu next to Bevel Shape). You can select the entire image or use the Selection or Lasso tools to select any shape you wish. Adjust the options using the sliders or by typing a number into the fields.
Outer Bevel
This filter creates a beveled edge outside the selected area. Edge choices include button, rounded, mesa, and flat (pull-down menu next to Bevel Shape). You can select the entire image or use the Selection or Lasso tools to select any shape you wish. Adjust the options using the sliders or by typing a number into the fields. Outer Bevel only works when an area is selected. If you select the entire image, the very edge of the image will have a minute amount of the bevel showing.
Both of these bevels have the same options, although they work a bit differently for each since one bevels inside of the selection and the other bevels outside the selection.
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Bevel Width
This adjusts the width of the bevel in order to get wider or thinner beveled edges. The higher the amount, the wider the bevel.
The same settings were used for the images on the left:
Left image = Inner Bevel
Right image = Outer Bevel
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Bevel Shape
The shape of the bevel comes in four flavors, simply pull down the menu to select:
1st row: Bevel Shape = Button
2nd row: Bevel Shape = Rounded
3rd row: Bevel Shape = Mesa
4th row: Bevel Shape = Flat
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Smoothness
Defines how smooth the edge of the bevel is, with 0 being sharp and up to 10 being more smooth.
1st row: |
Bevel Shape = Button; |
left image: Smoothness = 0 right image: Smoothness = 10 |
2nd row: |
Bevel Shape = Rounded; |
left image: Smoothness = 0 right image: Smoothness = 10 |
3rd row: |
Bevel Shape = Mesa; |
left image: Smoothness = 0 right image: Smoothness = 10 |
4th row: |
Bevel Shape = Flat; |
left image: Smoothness = 0 right image: Smoothness = 10 |
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Shadow Depth
This adjusts the the darkness of the shadow part of the bevel. The higher the number, the darker the shadow.
Left image: Shadow Depth = 15
Right image: Shadow Depth = 75
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Highlight Brightness
This adjusts how bright the highlighting is. Higher numbers result in a more plastic look, while lower numbers result in a more muted effect.
Left image: Highlight Brightness = 100
Right image: Highlight Brightness = 25
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Highlight Sharpness
This adjusts the sharpness of the highlight with 1 being the most diffuse and 100 being the sharpest.
Image top left: Highlight Sharpness = 1
Image top right: Highlight Sharpness = 15
Bottom image: Highlight Sharpness = 75 |
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Lighting
Determines where the light is coming from in order to determine highlights and shadows. Click/hold and rotate on top of the lighting sphere to adjust where the light is hitting your beveled image. You can also manually enter the Direction and Inclination in the fields to the right of the lighting sphere. |
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Inner Bevel: |
Outer Bevel: |
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Saved effects
The pull-down menu that shows "Last Used" by default has a number of predefined effects you can choose. You can add your own settings by clicking on the pencil icon or delete settings by clicking on the eraser icon. |
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Other Shapes
These filters also work on other shapes such as circles and lassoed shapes.
Create text as a selection and apply the filter to the text. To get a more 3D effect to the text, use a larger size font. Just make sure that you create a new image that's large enough to hold the large text selection. |
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