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VM Natural: Splash Frame
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VM Natural:
Splash Frame
Created by: GraphicButterfly

In this tutorial, we'll use the VM Natural Splash filter to enhance a graphic with a frame that contains elements of the graphic it's made for.

Download Link VM Natural

You will need the Visual Manipulation (or VISMAN or VM) Natural filter, just get it with the link on the left. Download and extract the filter into your plug-in folder.

You will also need a picture of your own choice. The one I use in this tutorial is from Patti Wavinak of Moon's Designs. Thank you Patti for letting me use this graphic.


Open Image

Step 1

Open your graphic in PSP and duplicate it by either going to Window || Duplicate or using Shift+D on your keyboard. Minimize your original as you may decide to use it later in this tutorial.


Dropper Tool

Step 2

Using the Dropper tool, pick a color from your graphic for the Foreground Material and set the Background Material to Solid Color as well: White (#FFFFFF).


Magic Wand Tool

Step 3

Go to Image || Add Border. With "Symmetric" checked add a (white) border of 10 pixels.

Using your Magic Wand,
– Match Mode = RGB Value
– Tolerance = 0
– Feather = 0,
select your border. Go to Effects || Plug-ins || VM Natural || Splash! and use these settings:
– Center X and Center Y = 125
– Frequency, Ray Length 1 and Ray Length 2 = all 35

The object is to pull the rays out to the edge of the graphic. You may have to adjust the ray lengths to accomplish this. The X and Y factors center the splash. I used 35 for some lengths and 50 for some others. This is entirely up to you. When you are happy with it, note it, and click on OK. Do not deselect just yet.


Step 4

Go to Selections || Invert. Then go to Effects || 3D Effects || Cutout and apply the following:
– Vertical and Horizontal Offset = 4
– Opacity = 100
– Blur = 20
– Shadow Color = Black (#000000)

Repeat the Cutout effect using -4 (minus 4) for the Vertical and Horizontal Offsets. Do not deselect yet.


Step 5

Go to Selections || Invert again and then to Effects || 3D Effects || Outer Bevel with these settings:
– Bevel = Triangle (Bevel #1)
– Width = 8
– Smoothness = 0
– Depth = 20
– Ambience = 0
– Shininess = 20
– Color = see below
– Angle = 315
– Intensity = 50
– Elevation = 30

As for the Color, you can leave it at white (the default setting) or change it to the color you picked from the original graphic you are using. I chose a color from the trunks of the trees at the bottom for one picture and one from the color of the rocks at the top for another. I'll give you another option at the end of this tutorial.

Now deselect by going to Selections || Select none (Ctrl+D).


Step 6

Go to Image || Add Border and add another border, this time of 20 pixels (and with white as border color still).

Select the border with your Magic Wand and repeat the Steps 3, 4, and 5, using the same settings you had before.


Step 7

Go to Images || Add Border and add another white border of 10 pixels and again repeat the Steps 3-5.

Basically this is it, if you are happy with it save it as a .jpg file and enjoy!!

For an alternative that gives a very interesting effect to the frame see below:



For an alternative to the borders, I used the original photograph as a pattern and flood-filled the white borders with it. Used the Splash! filter with the rays, etc. at 35. The Cutouts were the same, but in the Outer Bevel I went back to white for the color. You might like to try this on yours, too.

I hope you have enjoyed this tutorial as much as I did creating it for you.