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(Prof's PSPv7 Effects and Techniques)  > Blinds, Emboss, Sandstone Effects

Blinds - Emboss - Sandstone Effects Created by: Prof  


In this tutorial, we will cover three of the 'Textures': Blinds, Emboss and Sandstone. These textures are among a number of specialty textures. They add a particular type of texture to an image or picture.

These 'textures' are very easy to use. They also have interesting features which allow creating very unique effects. We will first explore 'Blinds', then the 'Emboss' and finally the 'Sandstone' effect.

These textures are found on the context menu when one uses Effects || Texture Effects || .....

Download the attachments for this tutorial  Download Files 

The download is the photograph I am using in this tutorial.




We will use two images: (1) A plain background color (of your choice or white); and, (2) The Download of a picture of horses in the woods at a stream (or one of your choice).


White Background with default Blinds Texture

Photograph with default Blinds Texture

– 1. New Canvas -- 300 x 300 pixels, White, 16 M colors
– 2. Use: Effects || Texture Effects || Blinds
– 3. Click on the Default Button (Bottom Right Button next to the 'Help' button).

– 1. Use: Effects || Texture Effects || Blinds
– 2. Click on the Default Button (Bottom Right Button next to the 'Help' button).

This effect must be applied to an existing image or picture. On a background color it creates the blind effect with a shadow and the background color. On a picture, or other graphic image, it creates a blind effect with the picture showing through.




The options include:
– Width of the shadow
– Opacity of the shadow
– Color of the Shadow
– Light from either Left/Top or Right/Bottom

1. Width has a range of 2 to maximum width of canvas. If one wants a symmetrical number of blinds, the Width value needs to divide into the maximum width of the canvas. Often, a low value for width is used to create a type of background effect on images.

2. Opacity has a range of 1 to 100. As opacity is decreased the darkness of the shadow decreases.

3. Color selected from the Color Wheel will give the shadow a colored effect. Often color used to compliment the image will create a very nice effect.

4. Blinds are able to run in either in a 'Horizontal' or a 'Vertical' line.

5. The light will either be at 'Top' or 'Bottom' for the 'Horizontal' effect or 'Left' or 'Right' for the 'Vertical' Effect.

Using and exploring the options one can create interesting effects.


White Background with default Blinds Texture and Light Grey Color

White Background with default Blinds Texture and Colorized

White Background with default Blinds Texture and Color Adjustment


A. Plain Background
– 1. Start with the White Background set the Default.
– 2. Change the 'Color' = Light Grey (192, 192, 192).
– 3. Change the 'Width' = 2
Now you have a nice light background effect.

Tip #1: Use Colors || Colorize on this canvas and you can create other colored blind effects.

Tip #2: Use Colors || Adjust Brightness with Brightness = minus 120 and Contrast = 80 and change the darkness of the blinds effect.


Default   Default
Default                Opacity = 60

Vertical Blinds
Vertical Blinds

Picture Window
Picture window

B. Horse Picture

1. Start with the Default Setting for an effect of blinds partially open allowing one to look through the window to see a bit of the outside.

2. Change the 'Opacity' = 60 for an similar effect with more of outside shown.

3. Change to a 'Vertical' Blind effect with Light from the Right for a different type of blinds over a window.

Tip #1: Before using the Blinds Effect, click on the 'Dropper' tool. Then Set the Blinds but do not click on the 'OK' button yet.
– Width = 10
– Opacity = 60
– Horizontal = Unchecked
– Light = Unchecked

Then, use the 'Dropper' tool on the picture and pick up a color. Experiment with different colors from the picture. The color I chose is a light tan (179, 173, 156).

Now add some drapes to this canvas for a nice picture window effect.


Right and Left Pages
Right and Left Pages

Right and Left Pages
With Deformation Done


Book Enhanced
Book Enhanced


One can use the 'Blinds' effect to create book pages.

1. 300 x 300 White 16 M colors.

2. Click on Selection Tool -- Set to Rectangle
-- Double Click again on Selection Tool with these values:
-- Left = 60
-- Right = 240
-- Top = 40
-- Bottom = 260
-- Click on OK

3. New Layer Labeled 'Front Cover' and Flood Fill with Grey (192, 192, 192)

4. New Layer Labeled 'Top Page'

5. Double Click on Selection Tool
-- Left = 60
-- Right = 220
-- Top = 40
-- Bottom = 60

6. Flood Fill with White

7. Use: Effects || Texture Effects || Blinds
-- Width = 2
-- Opacity = 60
-- Color = Grey (128, 128, 128)
-- Horizontal = Checked
-- Light = Checked
-- Click on Ok

8. New Top Layer Labeled 'Right Side Page'

9. Double Click on Selection Tool
-- Left = 220
-- Right = 240
-- Top = 60
-- Bottom = 260

10. Flood Fill with White

11. Use: Blinds again and Uncheck Horizontal, then click on OK

12. Deselect [Control+D]

13. Turn off the Bottom Background Layer

14. Highlight the Top Page Layer

15. Use: Deformation Tool
-- Click on top/middle handle and Press Shift Key.
-- Hold down Mouse button.
-- Drag to the right so top right corner ending at top right light grey corner.
-- Click on Apply

16. Highlight the Right Side Page Layer

17. Use: Deformation Tool again
-- Click on left/middle handle and Press Shift Key.
-- Hold down Mouse button.
-- Drag up to the top right corner ending at top right light grey corner.
-- Click on Apply.

18. Click on Front Cover Layer

19. Double Click on Selection Tool
-- Left = 60
-- Right = 224
-- Top = 56
-- Bottom = 264
-- Click on OK

20. Use: Selections || Invert and then the Delete Key

21. Use: Selections || Invert and then Flood Fill selection again with White. Deselect [Control+D]

22. Drag to Top

23. Then use: Effects || Texture Effects || Fine Leather
-- Color = Dark Brown (96, 48, 0)
-- Angle = 135
-- Blur = 10
-- Number Furrows = 1000
-- Length Furrows = 6
-- Transparency = 250
-- Click on OK

24. Use: Effects || Blur || Soften and then Deselect [Control+D]

25. Duplicate the Front Cover Layer and Label 'Back Cover'

26. Use: Deformation Tool
-- Click on the Shift Key and then the Right Arrow key about 21 times
-- Click on the Shift Key and then the Up Arrow Key about 21 times
-- Click on Apply

27. Drag this Back Cover Layer to just above the Background (bottom) Layer.

Although we need to make a binding, we have in part created a book using the Leather and the Blinds Effect. At this point you might finish it with a back binding and then add some text.

The key point of this exercise is to illustrate how the Blinds effect creates a page look and how other PSP effects are able to enhance images.

Another option when using blinds is once you have a blind setting you like, try adding another texture. Use a texture that is very light. You will be able to create some interesting results when combining different effects.


Photograph Embossed


The 'Emboss' Effect is very straight forward. The effect turns an image or photograph into a metal embossed image. In this simple and quick example, we will use the Horses photograph.

Use: Effects || Texture || Emboss

That's all there is to it and the result is quick and nice. Also, try the 'Emboss' on various images and photographs.



The 'Sandstone' Effect is a very interesting and intriguing effect. If you have ever painted with sand in a bottle using different colored sand, you have an effect that is able to create a similar sand painting.

The 'Sandstone' effect will work in different ways on different images or photographs. Thus, it is always useful to explore the effect on various types of images.

As usual, explore the Preset values first. Dependent upon the image used the presets will give you an idea of how this effect works. Some results are a colored embossed effect, while some are very interesting variations on the original image.

In this lesson we will use the Horses photograph and just explore the basics of using this effect. I will also exhibit some variations on a weave image I created for some illustrations of different effects.


Default Sandstone Effect


On your image, use Effects || Texture Effects || Sandstone and select the 'Default' Preset. Note how this effect creates a colored outline of the various objects in the photograph as well as a sandy look.

Color = Black    Color = Pastel Red
Color = Black             Color = Pastel Red


The Color used will create the outlines in that color. The lighter the color the lighter the outline effect. Black will create a type of glow highlighting. Change the color to the pastel colors on your color wheel to get an idea of how lighter colors work.

Often, it is best to use the Color option after you have set other options.


Angle = 0    Angle = 90
Angle = 0             Angle = 90


The Angle will alter how the highlighting appears. Some values give more definition to the curves, while others will enhance the sand effect. Experimentation is always in order to find the particular effect wanted with a particular image. And, like the Color Option, it is often best to alter the Angle after you have achieved a result using the other Options.

Luminance = 10    Luminance = 20
Luminance = 10             Luminance = 20


The range is from 10 to 20. The higher values lighten the image while the lower values darken the image.

Blur = 0    Blur = 100
Blur = 0             Blur = 100


The range for Blur is from 0 to 100. The lower the value the more detail seen while the higher values blur the effect and create a more layered sand effect.

Detail = 1    Detail = 256
Detail = 1             Detail = 256


The range is from 1 to 256. The lower values display less detail while the higher values display more detail.

All values at minimum
All Values at minimum

Color = Brown
Color = Brown

Blur = 6
Blur = 6

Detail = 20 -- Blur = 0
Detail = 20 -- Blur = 0

Luminance = 15
Luminance = 15

Another Example
Another Example


To create interesting results, let's combine the options to produce unique effects.

Begin with these Values:
– Blur = 0
– Detail = 1
– Luminance = 10
– Angle = 0
– Color = White

The result is a more white detailed picture which in and of itself is a nice effect.

If we set the Color to a rich brown (160, 96, 0) we add a nice brown textured outline to the photograph.

If we start to increase blur by a value of 1 we begin to soften the result. At a value of 6, the result is a nicely outlined and colored effect.

If we then begin to increase the Detail by a value of 1 we begin to darken and soften more the effect. At a value of 20 we have a very dark bronze effect. And, if we again reduce Blur to zero (0) we have a very interesting bronze effect that almost replicates a sculpture effect.

Now, if we begin to increase Luminance by a value of 1 we again lighten our effect though still maintaining the bronze appearance. At a value of 15 we have golden bronze outlines on a grey blue background.

Now, change the Color back to White. Increase luminance to maximum (20). Increase Blur to maximum (100) for a layered sand effect. Then increase Detail to 80 for a more detailed sand effect. And set Angle = 135 for more lines in the sand effect.

If you want more of the horses outline as a main object, reduce the Blur value to around 50. If you want some color in the sand effect change your Color to an 'orange' (255, 160, 32).




OriginalEffect #1Effect #2
A weave image - Original                  Effect 1: Blur = 0, Detail = 1,              Effect 2: Angle changed to 45
                                                               Luminance = 10, Angle = 0,
                                                               Color = White.

Effect #3Effect #4Effect #5
Effect 3: Blur = 10, Detail = 60,          Effect 4: Blur = 24, Detail = 128,      Effect 5: Blur = 50, Detail = 256.
Luminance = 15, Angle = 0,               Luminance = 10.
Color = White

Effect #6     Effect #7
Effect 6: Blur = 100, Detail = 256,          Effect 7: Blur = 100, Detail = 5,
Luminance = 15, Angle = 45,                Luminance = 15, Angle = 45,
Color = White.                                        Color = White.

Have Fun -- Prof --