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Sapphire Innovations Paper Texture 1: Playing with Textures
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Sapphire Innovations Paper Texture 1:
Playing with Textures
Created by: Joyce Turner

Paper Textures 1 by Sapphire Innovations (now to be found at graphicxtras.com) contains 1000 paper textures for Paint Shop Pro. The textures can be used as texture files, brush files, for retouch effects and they can be cloned into the image. Imagination is all you need. You can read more about Paper Textures 1 on the review page on this site; in this tutorial I'll just show you a few possibilities to play around with textures.
Download the attachments for this tutorial  Download Files
For this tutorial, I've packed two of the textures into the download file on the left.
Standard Toolbar - New (image) button Open a new picture, big enough so that you can try out several things. I had 400x200 pixels, white background, 16.7 million colours.

Tool Palette - Selection tool
Double-click on your Selection tool:
– Left = 200
– Right = 400
– Top = 0
– Bottom = 200

Tool Palette - Flood Fill tool
Click on the Flood-Fill tool in your tool palette:
– Blend mode = Normal
– Match mode = None
– Opacity = 100
Set your background style to Gradient (click on the arrow in your background-style box and choose the second icon from the left), then click into your background-style box:
– Gradient = Fading Spectrum
– Style = Linear Gradient (icon on top)
– Angle = 315
– Repeats = 0
– Invert Gradient = unchecked

Right-click into your selection to fill it with the gradient, then deselect with Ctrl+D (Selections || Select None).

We did that to that you can see in the end how different the texture (that we apply at the end of this tutorial) will behave on a white or coloured background.


Standard Toolbar - Open (image) button

Open "blobs9.tex" from your download; it's a greyscale image with 256 colours. Duplicate the image by going to Window || Duplicate (Shift+D) and close the original.

To be able to work with it in PSP, first increase its colours: Go to Colors || Increase Color Depth || 16 million.

Now for some possibilities to get a texture into another picture!


Standard Toolbar - Copy button

Copying a texture into another image

Now this is really simple: Click on the texture image to make it the active image, then go to Edit || Copy to copy it to the clipboard.

Now click on your white/coloured image to make it the active image and go to Edit || Paste || As New Selection. Move the texture with your mouse on your image where you want it to be, then click once to place it there.


Tool Palette - Clone Brush tool

Cloning a texture into another image

Cloning gives you a bit more control over how much of the texture you want to have in your image. Click on the Clone Brush in your tool palette:
– Shape = Round
– Size = 10
– Hardness = 0
– Opacity = 100
– Step = 25
– Density = 100
Click on tab 2:
– Clone mode = Aligned

Now right-click into your texture image (maybe into the center of the image), then with your left mouse button just paint your texture on your white/coloured image. At the same time, you can see a moving cross in your texture image that tells you which part of the image you're just cloning into your other image.

Tool Palette - Eraser tool

Making a custom brush out of a texture

If you want to have even more control not only over the part of the texture that you wish to use but also over the size of the texture in your new image, you could make a custom brush out of the texture.

For this purpose, first erase the part of the texture that you don't want in your brush. Make sure your background style is set to Solid Color and your background color is set to white when erasing.

In this example, I erased the parts at the edges of the texture.


Tool Palette - Paint Brush tool

When your texture image looks like you want to have it as a custom brush, go to Selections || Select All so that your whole texture image is surrounded by "marching ants". Click on the Paint Brush in your tool palette, and in the Tool Options palette click on the Brush Types button (looks like the Paint Brush with a little arrow in the top left corner). In the context menu, choose "Custom...".

In the opening "Custom Brush" dialog box, just click on the "Create" button. You have just created a custom brush and can now paint with it!


Just paint with your new custom brush on your image, and vary the size a bit. Of course you can also select another foreground colour now for your custom brush!

When painting on the coloured part of your image, you can see that the white of the texture image has been eliminated for the custom brush.

Standard Toolbar - Open (image) button

Using a texture with PSP's texture effect

To use a texture with PSP's texture effect, we first have to save it as a bitmap in the PSP texture folder.

Open "narrow2.tex" from your download and go to File || Save As:
– Save in = your PaintShopPro7\Textures folder
– File name = narrow2.bmp
– Save as type = Windows or OS/2 Bitmap (*.bmp)

Now go to Effects || Texture Effects || Texture:
– Texture = look for your narrow2 image in the drop-down box
– Size = 400
– Smoothness = 23
– Depth = 59
– Ambience = 0
– Shininess = 0
– Color = Red = 242, Green = 207, Blue = 66
– Angle = 320
– Intensity = 44
– Elevation = 51

Now you've got a totally different picture! See how the colour of the right half of your image still shines through with the texture applied? Try also other settings, colors, texture sizes ...

If you like an effect, you can also save it as a preset for the Texture effect: Go to Effects || Texture Effects || Texture again. Your last used settings are still there; just click on the "Save As" button under the Presets drop-down list and give it a name.

I hope I could show you some interesting ways to use textures. Continue experimenting and find other ways to use textures with various features of PSP – the possibilities are really endless!